Gentle Hooligan
A streetwear world built around attitude, anonymity, and raw texture, developed through character design, styling, fashion design, photography, and graphic direction.
Fashion + graphic design
I move between clothing and image, building each project as one connected visual system.
Casualwear and streetwear concepts, silhouettes, materials, and collection development.
Identity systems, campaign imagery, posters, typography, and social content.
Character-led fashion drawing that tests proportion, attitude, and styling.
Lookbooks, photography, styling, and the visual language around a collection.
Moving type and image for campaign films, launch moments, and visual content.
A focused edit of fashion concepts, visual systems, and personal experiments.
A streetwear world built around attitude, anonymity, and raw texture, developed through character design, styling, fashion design, photography, and graphic direction.
Motion / Art direction
A moving study of styling, silhouette, texture, and the atmosphere around Gentle Hooligan.
Seven character-driven silhouettes explore proportion, layering, and attitude across tailored and casual pieces.
Personal studies in collage, character, color, and image-making.
Fashion illustration is where the garment starts: shape first, then material, movement, and the small details that give a look its identity.
Fashion designer. Graphic designer. Image-maker.
I approach casual wear and streetwear as one visual system, balancing aesthetics, utility, commercial clarity, and a point of view that stays recognizably my own.
Trained in Fashion Design at HCMUTE, I work across garment concepts, illustration, campaign imagery, art direction, and motion graphics. I like projects where ideas can move freely between clothing and image.
Have a project, role, or collaboration in mind?